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Positional Combat is a rules supplement for Quantum Engine and Cepheus Engine that provides an alternative method for tracking movement and initiative in combat based on position-based chase and vehicle combat. It also contains alternative rules for stamina and healing, as well as 10 new traits and 30 combat moves for use with the system.

These rules are currently in version 0.2, however they already contain most of the planned content. Any future changes will mostly result from further playtesting and editing.

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Positional Combat V0.2.pdf 322 kB

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